Noesis is a prosocial video game development company. We believe that video games are not mere entertainment, but
an outstanding tool to raise awareness of various social problems and approaches to solving them.
  • Our total audience is over 500.000 people.
  • In our games, we address complicated problems, e.g., relations between individuals and government, domestic violence, ethics in technology, stalking, and many more.
Our partners
Featured products
Prisoner – Warden
A card game on the subject of prisoners' rights.
The warden is trying to break you. You have to survive and find justice. Learn more →
Polina vs. Stalker
Polina helps her friend Nastya confront one unpleasant person
determined to win over Nastya.
Polina vs. Stalker
Polina helps her friend Nastya confront one unpleasant person
determined to win over Nastya.
2024
Text-based simulation addressing the issue of ethics in technology.
2024
Text-based simulation addressing the issue of ethics in technology.
Where is it Going
Live through an abusive relationship and overcome consequences of domestic violence.
Where is it Going
Live through an abusive relationship and overcome consequences of domestic violence.
Gebnya
A visual novel aimed to educate players on how to communicate with the police and highlight the issues relating to personal and digital security.
Gebnya
A visual novel aimed to educate players on how to communicate with the police and highlight the issues relating to personal and digital security.
Loyalty
A stealth action game made as a part of a research project on civic activists' prosecution.
Loyalty
A stealth action game made as a part of a research project on civic activists' prosecution.
Testimonials
Get In Touch
+371 28 640 530 (Nikolay Ovchinnikov)
[email protected]
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